Role: Solo Project
Tools I used: Raylib, c++
Time on project: 2 weeks
Dapper Dasher is a side-scrolling runner game developed as a personal C++ learning project. The game features a running character who must jump over obstacles while navigating through a parallax-scrolling cityscape. Built using the raylib framework, the project implements core game development concepts including sprite animation, collision detection, and state management. Players control the character’s jumps to avoid nebula obstacles while trying to reach the finish line, demonstrating practical applications of C++ through systems like gravity physics, animation frames, and game state transitions.
