Role: Solo Project
Tools I used: Raylib, c++
Time on project: on-going
Classy Clash is a top-down action game developed as a personal C++ learning project. Built using the Raylib framework, the game challenges players to navigate an arena while battling waves of enemies. The project explores fundamental game development concepts, including player movement, collision detection, and enemy AI. Through C++, it implements mechanics such as randomised enemy spawning, game state transitions, and combat interactions. Currently, development is ongoing, with planned features like infinite enemy spawns and a user interface to enhance gameplay and progression.
